﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SNSpirit.Controls
{
    public abstract class State
    {
    
    }

    public class BusyState : State
    {

    }

    public class MessageState : State
    {
    
    }

    public class EnableState : State
    {

    }
}
